Cast your magnet into the murky depths. Pulls a random item based on your current rig. Earns scrap you can spend on upgrades. 60 second cooldown per user.
!upgrade
Spend scrap to upgrade your rig to the next tier. Better rigs unlock rarer items. Shows cost and what you're short if you can't afford it yet.
!mudstats
Your personal fishing record — scrap balance, rig tier, best item ever caught, and a breakdown of how many items you've pulled per rarity.
!mudpool
The global fishing record — total pulls across all players, total scrap ever paid out, server-wide best catch, and a full rarity breakdown for the whole channel.
!charm
Spend scrap to enchant your magnet for the next 10 pulls — tilting the odds toward rarer loot. Junk is excluded entirely and common weights are reduced, while rare and above are boosted. Cost scales with your gear tier: T1: 1,000 SC · T2: 2,500 SC · T3: 5,000 SC · T4: 10,000 SC · T5: 20,000 SC. Only one charm can be active at a time.
How It Works
Cast→Pull a random item→Earn scrap→Upgrade your rig→Unlock rarer loot→Repeat
The market fluctuates — the same item won't always pay the same. The merchant has moods.
Gear Tiers
There are 5 gear tiers to unlock. Each tier opens up a new pool of rarer items on top of the previous ones — so even endgame anglers still pull out junk occasionally. Use !upgrade to advance, and !mudstats to check what tier you're on. What the tiers actually are? You'll find out as you grind.
Rarities
🪨
Junk
Bottle caps, rusty bolts, mystery wire. The canal floor is full of this stuff.
🔧
Common
Bike chains, padlocks, old coins. Someone definitely lost these on purpose.
🟡
Uncommon
Old knives, horseshoes, vintage lighters. Getting interesting.
🟠
Rare
WWII relics, ship parts, things with a story. Requires a decent rig.
🔴
Epic
Antique safes, unexploded ordnance. Call someone. Maybe the police.
💜
Legendary
Medieval swords, sunken treasure. The canal giveth.
✨
Mythic
Nobody knows what's down there. You'll know it when you see it.
Tips
Higher gear unlocks more loot — each tier adds a new pool of items on top of the previous ones. You'll still pull junk at tier 5. That's realistic.
The market fluctuates — item payouts vary each pull between 50–100% of their value. A good haul is never guaranteed.
Your stats are personal — use !mudstats to track your best catch and rarity breakdown. Rarities you haven't found yet won't spoil the surprise.
Scrap is currency — every item pays out in SC. Save up for the next rig upgrade and keep climbing.
Charms shift the odds — !charm doesn't guarantee rare loot, it just tilts the pool in your favour for 10 pulls. Worth saving up for when you're chasing something good.